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Syndication

Author, podcaster, entrepenour Joanna Penn is back! This time she shares the inner workings of how she plans and writes her books as well as discusses some of what it takes to publish and market them.

Direct download: CC_042_-_Joanna_Penn_2.mp3
Category:general -- posted at: 12:01am EDT

This week I sit down with New York Times and USA Today best selling author Joanna Penn. Best known for her supernatural thriller novels, Joanna has also made a big splash on the indie scene and has been a strong proponent of self publishing. Her podcast, The Creative Penn, is a top rated show and she's published multiple books aimed at helping writers learn the marketing and business side of publishing.

Direct download: CC_041_-_Joanna_Penn_1.mp3
Category:general -- posted at: 11:30pm EDT

Kazu Kibuishi is back to discuss his comic making process. From conception to publication, we focus in on how he has been able to produce a new Amulet graphic novel for the past seven years, which is no easy feet.

Direct download: CC_040_-_Kazu_Kibuishi_2.mp3
Category:general -- posted at: 12:00am EDT

This week I sit down with comic creator Kazu Kibuishi. Kazu is best known for his hit graphic novel series Amulet, but in comic circles his other books Copper, Flight, and Daisy Kutter are just as revered.

Direct download: CC_039_-_Kazu_Kibuishi_1.mp3
Category:general -- posted at: 12:00am EDT

Novelist Matt Forbeck is back to discuss his written process. We cover how he actually writes his novels as well as what its like to work with licensed properites like Halo, Dungeons and Dragons, and Magic the Gathering.

Direct download: CC_038_-_Matt_Forbeck_2.mp3
Category:general -- posted at: 12:00am EDT

This week I sit down with novelst and game designer Matt Forbeck. Matt is a NY Times best selling author who has written over 28 novel and has designed over 200 games. His newest release "Halo: Bloodline" is just one of the many tie-in novels he has written over his career.

Direct download: CC_037_-_Matt_Forbeck1.mp3
Category:general -- posted at: 12:00am EDT

Cartoonist Stephen McCranie is back to discuss his writing and drawing process for making comics. Specifically we focus in on how he managed to crank out so many pages of "Space Boy" in such a little amount of time.

Direct download: CC_036_-_Stephen_McCranie_2.mp3
Category:general -- posted at: 12:00am EDT

This week I sit down with cartoonist Stephen McCranie. Stephen is best known for his graphic novel series Mal & Chad and recnetly won the $30,000 Webtoons contest with his new comic "Space Boy."

Direct download: CC_035_-_Stephen_McCranie_1.mp3
Category:general -- posted at: 12:00am EDT

John Arnold of Handelabra Games is back to talk about the producion cycle of gaming apps, with a focus on what it was like to develop the Sentinels of the Multiverse digital game.

Direct download: CC_034_-_John_Arnold_2.mp3
Category:general -- posted at: 12:01am EDT

This week I sit down with Jon Arnold of Handelabra Games. John is the Vice Presdient and the lead coder for the development studio, which is best known for producing the digital app version of Sentinels of the Multiverse. 

Direct download: CC_033_-_John_Arnold_1.mp3
Category:general -- posted at: 12:01am EDT